head to head
Ghost of TsushimavsTeenage Mutant Ninja Turtles IV: Turtles in Time
Ghost of Tsushima leans Execution (Practiced Mastery); Teenage Mutant Ninja Turtles IV: Turtles in Time leans Execution (Practiced Mastery).
Ghost of TsushimaTeenage Mutant Ninja Turtles IV: Turtles in Time
Axis by axis
Execution6 vs 7
Teenage Mutant Ninja Turtles IV: Turtles in Time leans harder on execution: Throw timing, positioning, and boss dodges are the whole test.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
Ghost of Tsushima leans harder on optimization: Stance matchups, charms, and gear are solvable systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

