head to head
Ghost of TsushimavsYakuza Kiwami
Ghost of Tsushima leans Execution (Practiced Mastery); Yakuza Kiwami leans Optimization (Practiced Mastery).
Ghost of TsushimaYakuza Kiwami
Axis by axis
Execution6 vs 5
Ghost of Tsushima leans harder on execution: Parry and stance timing carry duels and standoffs
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

