head to head

Ghostbusters cover artvsRatchet & Clank: A Crack in Time cover art

GhostbustersvsRatchet & Clank: A Crack in Time

Ghostbusters leans Optimization (Practiced Mastery); Ratchet & Clank: A Crack in Time leans Optimization (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10
GhostbustersRatchet & Clank: A Crack in Time

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Ghostbusters leans harder on variance: Ghost spawns and alarms roll randomly across the map

Optimization6 vs 7

Ratchet & Clank: A Crack in Time leans harder on optimization: Clank's time puzzles and weapon economy are solvable systems.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Ghostbusters

full breakdown

Ratchet & Clank: A Crack in Time