head to head
Ghosts 'n Goblins ResurrectionvsKatana ZERO
Ghosts 'n Goblins Resurrection leans Execution (Pure Mechanics); Katana ZERO leans Execution (Practiced Mastery).
Ghosts 'n Goblins ResurrectionKatana ZERO
Axis by axis
Execution9 vs 8
Ghosts 'n Goblins Resurrection leans harder on execution: Brutal jump and throw precision under relentless pressure
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Ghosts 'n Goblins Resurrection leans harder on variance: Some spawn randomness keeps runs from full memorisation
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

