head to head

Ghosts 'n Goblins cover artvsResogun cover art

Ghosts 'n GoblinsvsResogun

Ghosts 'n Goblins leans Execution (Pure Mechanics); Resogun leans Execution (Practiced Mastery).

EXECUTION9 /10READS0 /10VARIANCE1 /10OPTIMIZATION6 /10
Ghosts 'n GoblinsResogun

Axis by axis

Execution9 vs 8

Ghosts 'n Goblins leans harder on execution: Committed jumps and pixel-precise throws, no mercy

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Resogun leans harder on variance: Particle-based destruction and some randomised enemy entry points

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Ghosts 'n Goblins

full breakdown

Resogun