head to head

Gloomhaven cover artvsSid Meier's Civilization cover art

GloomhavenvsSid Meier's Civilization

Gloomhaven leans Optimization (Pure Optimization); Sid Meier's Civilization leans Optimization (Pure Optimization).

EXECUTION1 /10READS1 /10VARIANCE5 /10OPTIMIZATION9 /10
GloomhavenSid Meier's Civilization

Axis by axis

Execution1 vs 0

Gloomhaven leans harder on execution: Turn-based; zero dexterity demand

Reads1 vs 1

Even - both lean on reads about the same.

Variance5 vs 4

Gloomhaven leans harder on variance: Modifier deck and monster ability draws

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Gloomhaven

full breakdown

Sid Meier's Civilization