head to head
GnosiavsPokemon FireRed Version
Gnosia leans Optimization (Systems & Chaos); Pokemon FireRed Version leans Optimization (Pure Optimization).
GnosiaPokemon FireRed Version
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance4 vs 3
Gnosia leans harder on variance: Random role and identity assignments drive each loop's uncertainty
Optimization6 vs 8
Pokemon FireRed Version leans harder on optimization: Team composition and matchup knowledge decide everything
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

