head to head
Gobliins 2: The Prince BuffoonvsSyberia
Gobliins 2: The Prince Buffoon leans Optimization (Pure Optimization); Syberia leans Optimization (Pure Optimization).
Gobliins 2: The Prince BuffoonSyberia
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Gobliins 2: The Prince Buffoon leans harder on variance: Solutions are unknown only until discovered, then fixed
Optimization8 vs 7
Gobliins 2: The Prince Buffoon leans harder on optimization: Coordinating two imps through absurd puzzle chains is everything
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

