head to head

Gobliins 2: The Prince Buffoon cover artvsTwelve Minutes cover art

Gobliins 2: The Prince BuffoonvsTwelve Minutes

Gobliins 2: The Prince Buffoon leans Optimization (Pure Optimization); Twelve Minutes leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
Gobliins 2: The Prince BuffoonTwelve Minutes

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Twelve Minutes leans harder on variance: Hidden knowledge about the loop's logic creates investigative uncertainty

Optimization8 vs 9

Twelve Minutes leans harder on optimization: Information is the resource; knowing exactly what to say and when fully solves the loop

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Gobliins 2: The Prince Buffoon

full breakdown

Twelve Minutes