head to head
God of War (2005)vsResident Evil 4 VR
God of War (2005) leans Execution (Practiced Mastery); Resident Evil 4 VR leans Execution (Practiced Mastery).
God of War (2005)Resident Evil 4 VR
Axis by axis
Execution6 vs 7
Resident Evil 4 VR leans harder on execution: Physical VR aiming and reloading under pressure lead the test
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Resident Evil 4 VR leans harder on variance: Encounters and drops are fixed once the campaign is known
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

