head to head
God of War (2005)vsTrek to Yomi
God of War (2005) leans Execution (Practiced Mastery); Trek to Yomi leans Execution (Practiced Mastery).
God of War (2005)Trek to Yomi
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Trek to Yomi leans harder on reads: Enemies follow scripted attack patterns
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
God of War (2005) leans harder on optimization: Orb economy, magic priorities, and boss patterns are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

