head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
The PS2 sequel escalating Kratos's mythological rampage against the Sisters of Fate.

Execution · Practiced Mastery
Open-world reboot of Mirror's Edge centered on free-running across the city of Glass.
God of War II leans Execution (Practiced Mastery); Mirror's Edge Catalyst leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
God of War II
Faster combat and harder bosses demand sharper hands
Mirror's Edge Catalyst
Flow-state parkour with timing-based combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
God of War II
Entirely scripted opposition
Mirror's Edge Catalyst
Enemies are scripted obstacles
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
God of War II
Deterministic encounter design
Mirror's Edge Catalyst
Open world is static once explored
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
God of War II
Magic priorities, upgrades, and boss patterns are learnable
Mirror's Edge Catalyst
Time trials reward optimal route discovery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.