head to head
God of War IIvsSuper Mario 64: Shindou Pak Taiou Version
God of War II leans Execution (Practiced Mastery); Super Mario 64: Shindou Pak Taiou Version leans Execution (Practiced Mastery).
God of War IISuper Mario 64: Shindou Pak Taiou Version
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 7
Super Mario 64: Shindou Pak Taiou Version leans harder on optimization: Star routing and movement optimization fuel the speedrun ceiling
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

