head to head
God of War IIIvsMarc Ecko's Getting Up: Contents Under Pressure
God of War III leans Execution (Pure Mechanics); Marc Ecko's Getting Up: Contents Under Pressure leans Execution (Pure Mechanics).
God of War IIIMarc Ecko's Getting Up: Contents Under Pressure
Axis by axis
Execution7 vs 6
God of War III leans harder on execution: Combo execution and QTE timing carry combat.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 3
God of War III leans harder on optimization: Upgrade paths short and obvious.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

