head to head
God of War IIIvsMotocross Madness
God of War III leans Execution (Pure Mechanics); Motocross Madness leans Execution (Pure Mechanics).
God of War IIIMotocross Madness
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 3
God of War III leans harder on optimization: Upgrade paths short and obvious.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

