head to head
God of War IIIvsPhantom Breaker: Battle Grounds
God of War III leans Execution (Pure Mechanics); Phantom Breaker: Battle Grounds leans Execution (Practiced Mastery).
God of War IIIPhantom Breaker: Battle Grounds
Axis by axis
Execution7 vs 6
God of War III leans harder on execution: Combo execution and QTE timing carry combat.
Reads1 vs 2
Phantom Breaker: Battle Grounds leans harder on reads: PvP mode allows shallow prediction; mobs are scripted
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

