head to head
God of War IIIvsTime Crisis II
God of War III leans Execution (Pure Mechanics); Time Crisis II leans Execution (Pure Mechanics).
God of War IIITime Crisis II
Axis by axis
Execution7 vs 8
Time Crisis II leans harder on execution: precise light-gun aim and cover timing
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 3
God of War III leans harder on optimization: Upgrade paths short and obvious.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

