head to head
God of War RagnarokvsImmortal: Unchained
God of War Ragnarok leans Execution (Practiced Mastery); Immortal: Unchained leans Execution (Practiced Mastery).
God of War RagnarokImmortal: Unchained
Axis by axis
Execution6 vs 7
Immortal: Unchained leans harder on execution: Dodge timing and weak-point shooting carry every fight
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

