head to head
God of WarvsMaximo vs. Army of Zin
God of War leans Execution (Practiced Mastery); Maximo vs. Army of Zin leans Execution (Pure Mechanics).
God of WarMaximo vs. Army of Zin
Axis by axis
Execution7 vs 8
Maximo vs. Army of Zin leans harder on execution: Tight combat and platforming timing define the difficulty
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
God of War leans harder on optimization: Learning movesets, upgrades, and puzzles is the other half
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

