head to head
God of WarvsMorbid: The Seven Acolytes
God of War leans Execution (Practiced Mastery); Morbid: The Seven Acolytes leans Execution (Practiced Mastery).
God of WarMorbid: The Seven Acolytes
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 1
Morbid: The Seven Acolytes leans harder on reads: Bosses cycle scripted patterns, never adapting
Variance1 vs 2
Morbid: The Seven Acolytes leans harder on variance: Loot drops vary slightly; encounters stay fixed
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

