head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A slow god-game economy where layout efficiency is the only real lever.

Optimization · Pure Optimization
A dark adventure game about a suicidal woman granted immortality to hunt five psychopaths.
Godus leans Optimization (Pure Optimization); The Cat Lady leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Godus
Clicking and sculpting land has no dexterity test
The Cat Lady
Side-scrolling adventure controls require no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Godus
Followers are simulated, never adaptive
The Cat Lady
The Parasites are story antagonists, not adaptive opponents
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Godus
Card and resource pacing adds mild unpredictability
The Cat Lady
Mild unknowns in puzzle solutions on a blind playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Godus
Settlement layout and belief economy are the only levers
The Cat Lady
Adventure-game puzzles have fixed discoverable solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.