head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Pure Mechanics
A classic co-op beat-em-up fantasy brawler focused on combat execution.

Execution · Pure Mechanics
A whimsical endless runner about a horse dashing through snowy terrain.
Golden Axe II leans Execution (Pure Mechanics); Snow Horse leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Golden Axe II
melee combo and dodge timing vs enemies
Snow Horse
precise timing-based jumping and dodging
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Golden Axe II
enemies run fixed scripted attack patterns
Snow Horse
no opponent, solo endless runner
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Golden Axe II
magic potion and enemy spawn randomness
Snow Horse
procedural obstacle generation
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Golden Axe II
character and beast-mount choice optimization
Snow Horse
minimal strategy, mostly reactive
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.