head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
A classic co-op beat-em-up fantasy brawler focused on combat execution.

Execution · Practiced Mastery
Classic action execution through fixed levels and scripted boss patterns.
Golden Axe II leans Execution (Pure Mechanics); Spider-Man leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Golden Axe II
melee combo and dodge timing vs enemies
Spider-Man
Swinging, combat and timed escapes need real dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Golden Axe II
enemies run fixed scripted attack patterns
Spider-Man
Villains repeat fixed boss patterns
Golden Axe II leans a little harder on variance, though the gap is small.
Golden Axe II
magic potion and enemy spawn randomness
Spider-Man
Level events are scripted and quickly known
Spider-Man leans a little harder on optimization, though the gap is small.
Golden Axe II
character and beast-mount choice optimization
Spider-Man
Boss patterns and level routes are fully learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.