head to head

Golden Axe II cover artvsWii Play: Motion cover art

Golden Axe IIvsWii Play: Motion

Golden Axe II leans Execution (Pure Mechanics); Wii Play: Motion leans Execution (Pure Mechanics).

EXECUTION6 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10
Golden Axe IIWii Play: Motion

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads0 vs 1

Wii Play: Motion leans harder on reads: local multiplayer allows minor human reads

Variance2 vs 2

Even - both lean on variance about the same.

Optimization3 vs 2

Golden Axe II leans harder on optimization: character and beast-mount choice optimization

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Golden Axe II

full breakdown

Wii Play: Motion