head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
Sega's arcade fantasy brawler of barbarians, dragons, and gnome-kicking for potions.

Execution · Practiced Mastery
Sequel that trims the open world and doubles down on stylish assassin duels.
Golden Axe leans Execution (Practiced Mastery); No More Heroes 2: Desperate Struggle leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Golden Axe
Spacing, throws, and mount control under arcade pressure
No More Heroes 2: Desperate Struggle
Faster boss duels with dodge timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Golden Axe
Enemies are scripted; only co-op adds human texture
No More Heroes 2: Desperate Struggle
Scripted assassin patterns
Golden Axe leans a little harder on variance, though the gap is small.
Golden Axe
Enemy mixes vary little between credits
No More Heroes 2: Desperate Struggle
Fixed fights, retro minigames
Golden Axe leans a little harder on optimization, though the gap is small.
Golden Axe
Wave patterns and magic usage are fully learnable
No More Heroes 2: Desperate Struggle
Pattern study and ability upgrades
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.