head to head
GoldenEye: Rogue AgentvsKane & Lynch: Dead Men
GoldenEye: Rogue Agent leans Execution (Pure Mechanics); Kane & Lynch: Dead Men leans Execution (Practiced Mastery).
GoldenEye: Rogue AgentKane & Lynch: Dead Men
Axis by axis
Execution6 vs 5
GoldenEye: Rogue Agent leans harder on execution: Dual-wield gunplay and aim carry the campaign
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Kane & Lynch: Dead Men leans harder on variance: Set-piece encounters vary little
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

