head to head
Golvellius: Valley of DoomvsUnreal
Golvellius: Valley of Doom leans Execution (Practiced Mastery); Unreal leans Execution (Practiced Mastery).
Golvellius: Valley of DoomUnreal
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

