head to head
Gone HomevsThirty Flights of Loving
Gone Home leans Optimization (Light / Casual); Thirty Flights of Loving leans Optimization (Light / Casual).
Gone HomeThirty Flights of Loving
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Gone Home leans harder on variance: Notes and items are fixed.
Optimization2 vs 1
Gone Home leans harder on optimization: Order of discovery hardly matters.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

