head to head
Gone HomevsWe Know the Devil
Gone Home leans Optimization (Light / Casual); We Know the Devil leans Optimization (Light / Casual).
Gone HomeWe Know the Devil
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 1
We Know the Devil leans harder on reads: No adaptive opponent; choices steer the story
Variance1 vs 0
Gone Home leans harder on variance: Notes and items are fixed.
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

