head to head
Goodbye DeponiavsHocus
Goodbye Deponia leans Optimization (Pure Optimization); Hocus leans Optimization (Pure Optimization).
Goodbye DeponiaHocus
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Goodbye Deponia leans harder on variance: Fixed narrative outcome with deterministic puzzles
Optimization7 vs 6
Goodbye Deponia leans harder on optimization: Closure-focused design eases puzzle density compared to predecessors
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

