head to head

Gothic cover artvsPenny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One cover art

GothicvsPenny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One

Gothic leans Optimization (Pure Optimization); Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
GothicPenny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One

Axis by axis

Execution4 vs 3

Gothic leans harder on execution: Clunky but learnable directional melee timing

Reads0 vs 1

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One leans harder on reads: Enemies are scripted, not adaptive opponents

Variance3 vs 3

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Gothic

full breakdown

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One