head to head
GothicvsPenny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One
Gothic leans Optimization (Pure Optimization); Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One leans Optimization (Pure Optimization).
GothicPenny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One
Axis by axis
Execution4 vs 3
Gothic leans harder on execution: Clunky but learnable directional melee timing
Reads0 vs 1
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One leans harder on reads: Enemies are scripted, not adaptive opponents
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

