head to head
Gradius V asks more than Hotline Miami, and the gap is optimization.

Optimization · Practiced Mastery
A formation-based horizontal shmup where managing your options configuration and memorising scripted enemy patterns is the game.

Execution · Practiced Mastery
Neon top-down massacre where each floor is a one-mistake execution puzzle.
Gradius V leans Optimization (Practiced Mastery); Hotline Miami leans Execution (Practiced Mastery).
Hotline Miami leans a little harder on execution, though the gap is small.
Gradius V
Maintaining power-up state through dense formation fire demands precision
Hotline Miami
One-hit-death rooms demand flawless fast inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Gradius V
All enemy patterns are scripted Konami-classic formations
Hotline Miami
Enemies are dumb scripted reactors
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Gradius V
Minimal; stages are nearly deterministic
Hotline Miami
Slight enemy behavior wobble between restarts
Gradius V leans clearly harder on optimization.
Gradius V
Options configuration, power-up sequencing, and checkpoint recovery are fully solvable
Hotline Miami
Route planning and mask choice per floor
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.