head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
A top-down handheld GTA built around missions and a buy-low-sell-high drug economy.

Optimization · Practiced Mastery
Sci-fi horror RPG blending Squaresoft turn systems with real-time dodging in 1997 Manhattan.
Grand Theft Auto: Chinatown Wars leans Optimization (Practiced Mastery); Parasite Eve leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: Chinatown Wars
Touch minigames and top-down driving need modest dexterity
Parasite Eve
Active-time dodging between attack windows
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: Chinatown Wars
No adaptive opponents anywhere
Parasite Eve
Mitochondrial monsters follow fixed scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: Chinatown Wars
Drug market prices fluctuate semi-randomly
Parasite Eve
Random drops and first-run boss surprises
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: Chinatown Wars
The drug-trading economy is the real solvable game
Parasite Eve
Weapon tuning and Parasite Energy management
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.