head to head
Grand Theft Auto IIIvsThe Last of Us Remastered
Grand Theft Auto III leans Optimization (Practiced Mastery); The Last of Us Remastered leans Execution (Practiced Mastery).
Grand Theft Auto IIIThe Last of Us Remastered
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 4
Grand Theft Auto III leans harder on optimization: Mission routing and city knowledge are learnable systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

