head to head
Grand Theft Auto IVvsMarc Ecko's Getting Up: Contents Under Pressure
Grand Theft Auto IV leans Execution (Practiced Mastery); Marc Ecko's Getting Up: Contents Under Pressure leans Execution (Pure Mechanics).
Grand Theft Auto IVMarc Ecko's Getting Up: Contents Under Pressure
Axis by axis
Execution5 vs 6
Marc Ecko's Getting Up: Contents Under Pressure leans harder on execution: platforming, chase evasion, and brawling execution
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Grand Theft Auto IV leans harder on variance: Minor mission variance.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

