head to head
Grand Theft Auto: San Andreas asks more than Harry Potter and the Prisoner of Azkaban, and the gap is optimization.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Optimization · Practiced Mastery
A gentle licensed adventure testing basic puzzle matching and collectible hunting.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Harry Potter and the Prisoner of Azkaban leans Optimization (Practiced Mastery).
Grand Theft Auto: San Andreas leans a little harder on execution, though the gap is small.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Harry Potter and the Prisoner of Azkaban
Simple spell-casting and platforming aimed at younger players
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Harry Potter and the Prisoner of Azkaban
All enemies and puzzles are fully scripted
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Harry Potter and the Prisoner of Azkaban
Hidden collectible locations are fixed once discovered
Grand Theft Auto: San Andreas leans clearly harder on optimization.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Harry Potter and the Prisoner of Azkaban
Matching the right character's spell to each puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Grand Theft Auto: San Andreas →
full breakdown
Harry Potter and the Prisoner of Azkaban →