head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Optimization · Practiced Mastery
Tests routing an ever-growing ball through fixed stages against the clock.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Me & My Katamari leans Optimization (Practiced Mastery).
Me & My Katamari leans a little harder on execution, though the gap is small.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Me & My Katamari
Awkward PSP rolling controls demand constant steering effort
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Me & My Katamari
Objects and people never adapt to the ball
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Me & My Katamari
Object layouts are fixed per stage
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Me & My Katamari
Size-growth routing per stage has learnable optimal paths
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.