head to head
Panzer Dragoon: Remake asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
A rail shooter testing lock-on aim and memorised spawn-pattern prioritisation.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Panzer Dragoon: Remake leans Execution (Practiced Mastery).
Panzer Dragoon: Remake leans clearly harder on execution.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Panzer Dragoon: Remake
360-degree lock-on aim under rail pressure leads
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Panzer Dragoon: Remake
Enemy waves are identical scripted spawns
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Panzer Dragoon: Remake
Nothing random once spawn patterns are seen
Grand Theft Auto: San Andreas leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Panzer Dragoon: Remake
Memorising spawn order and priorities is the mastery loop
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.