head to head
Grand Theft Auto: San Andreas asks more than Peter Jackson's King Kong: The Official Game of the Movie, and the gap is optimization.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
A linear cinematic shooter testing ammo management and scripted creature encounters.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Peter Jackson's King Kong: The Official Game of the Movie leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Peter Jackson's King Kong: The Official Game of the Movie
Aimed shots and Kong brawling need light timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Peter Jackson's King Kong: The Official Game of the Movie
Creatures attack on fixed scripts, never adapt
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Peter Jackson's King Kong: The Official Game of the Movie
Linear levels hold almost nothing hidden or random
Grand Theft Auto: San Andreas leans clearly harder on optimization.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Peter Jackson's King Kong: The Official Game of the Movie
Learning ammo scarcity and creature baiting solves encounters
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Grand Theft Auto: San Andreas →
full breakdown
Peter Jackson's King Kong: The Official Game of the Movie →