head to head
Grand Theft Auto: San Andreas asks more than Red Faction: Armageddon, and the gap is optimization.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
Shooting patterned alien swarms with creative destruction tools down linear tunnels.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Red Faction: Armageddon leans Execution (Practiced Mastery).
Red Faction: Armageddon leans a little harder on execution, though the gap is small.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Red Faction: Armageddon
Standard third-person aiming with magnet-gun flair
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Red Faction: Armageddon
Alien swarms attack on spawn scripts
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Red Faction: Armageddon
Linear underground campaign, little randomness
Grand Theft Auto: San Andreas leans clearly harder on optimization.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Red Faction: Armageddon
Weapon upgrade picks and destruction tactics reward planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.