head to head
Red Faction: Guerrilla Re-Mars-tered asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
Open-world demolition testing combat execution and creative structural destruction planning.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Red Faction: Guerrilla Re-Mars-tered leans Execution (Practiced Mastery).
Red Faction: Guerrilla Re-Mars-tered leans clearly harder on execution.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Red Faction: Guerrilla Re-Mars-tered
Hammer swings, driving and firefights under EDF pressure need hands
Red Faction: Guerrilla Re-Mars-tered leans a little harder on reads, though the gap is small.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Red Faction: Guerrilla Re-Mars-tered
EDF response is scripted escalation, not adaptation
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Red Faction: Guerrilla Re-Mars-tered
Open world is fixed once explored
Grand Theft Auto: San Andreas leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Red Faction: Guerrilla Re-Mars-tered
Choosing demolition approaches and upgrade routes rewards planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.