head to head
Grand Theft Auto: San AndreasvsResident Evil Archives: Resident Evil Zero
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Resident Evil Archives: Resident Evil Zero leans Optimization (Pure Optimization).
Grand Theft Auto: San AndreasResident Evil Archives: Resident Evil Zero
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Resident Evil Archives: Resident Evil Zero leans harder on variance: Item and enemy placement is scripted-but-unknown first time through
Optimization6 vs 7
Resident Evil Archives: Resident Evil Zero leans harder on optimization: Inventory routing with two characters and no item boxes dominates
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

