head to head
Grand Theft Auto: San AndreasvsSaw II: Flesh & Blood
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Saw II: Flesh & Blood leans Optimization (Practiced Mastery).
Grand Theft Auto: San AndreasSaw II: Flesh & Blood
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 1
Saw II: Flesh & Blood leans harder on reads: Foes and traps are scripted, never adapting
Variance2 vs 3
Saw II: Flesh & Blood leans harder on variance: Branching outcomes add some hidden consequence
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

