head to head
Grand Theft Auto: San Andreas asks more than Shadow of the Tomb Raider, and the gap is optimization.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
Stealthier Lara entry leaning into jungle predation and tomb puzzles.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Shadow of the Tomb Raider leans Execution (Practiced Mastery).
Shadow of the Tomb Raider leans a little harder on execution, though the gap is small.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Shadow of the Tomb Raider
Stealth takedowns and platforming demand inputs.
Shadow of the Tomb Raider leans a little harder on reads, though the gap is small.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Shadow of the Tomb Raider
Guards scripted; alert patterns fixed.
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Shadow of the Tomb Raider
Light puzzle variant randomness.
Grand Theft Auto: San Andreas leans clearly harder on optimization.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Shadow of the Tomb Raider
Gear, perks, tomb routes solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.