head to head
The Thing: Remastered asks more than Grand Theft Auto: San Andreas, and the gap is variance.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
A survival horror shooter about managing trust and paranoia among squadmates.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); The Thing: Remastered leans Execution (Practiced Mastery).
The Thing: Remastered leans a little harder on execution, though the gap is small.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
The Thing: Remastered
aim and movement in survival combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
The Thing: Remastered
scripted creature AI, no true adaptation
The Thing: Remastered leans clearly harder on variance.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
The Thing: Remastered
trust system and infection randomness
Grand Theft Auto: San Andreas leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
The Thing: Remastered
squad trust management and resource strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.