head to head
Warcraft: Orcs & Humans asks more than Grand Theft Auto: San Andreas, and the gap is reads.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Optimization · Practiced Mastery
The original 1994 RTS pitting orc and human bases against each other in Azeroth.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Warcraft: Orcs & Humans leans Optimization (Practiced Mastery).
Warcraft: Orcs & Humans leans a little harder on execution, though the gap is small.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Warcraft: Orcs & Humans
Clunky unit micro and click speed still matter
Warcraft: Orcs & Humans leans clearly harder on reads.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Warcraft: Orcs & Humans
Human multiplayer adds genuine build mind games
Warcraft: Orcs & Humans leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Warcraft: Orcs & Humans
Fog of war hides enemy composition
Warcraft: Orcs & Humans leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Warcraft: Orcs & Humans
Build orders and economy timing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.