head to head
Neither is simply harder - they are hard in different places. Grand Theft Auto V demands more reads; Hyrule Warriors demands more optimization.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Optimization · Practiced Mastery
Zelda-flavored musou about juggling battlefield objectives while mowing hordes.
Grand Theft Auto V leans Execution (Practiced Mastery); Hyrule Warriors leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Hyrule Warriors
Combo strings and weak-point gauge timing
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Hyrule Warriors
Enemy hordes are mindless and scripted
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Hyrule Warriors
Minor drop and mission randomness
Hyrule Warriors leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Hyrule Warriors
Keep management, character builds, and map priorities
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.