head to head
Grand Theft Auto V asks more than Kirby's Return to Dream Land, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Optimization · Practiced Mastery
A four-player Wii Kirby romp gathering ship parts for the stranded alien Magolor.
Grand Theft Auto V leans Execution (Practiced Mastery); Kirby's Return to Dream Land leans Optimization (Practiced Mastery).
Grand Theft Auto V leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Kirby's Return to Dream Land
Easygoing main game; EX mode adds modest demands
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Kirby's Return to Dream Land
Bosses are pattern-scripted
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Kirby's Return to Dream Land
Energy sphere hiding spots are static secrets
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Heists, money loops, builds learnable.
Kirby's Return to Dream Land
Super ability timing and sphere collection are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.