head to head
Metroid Prime Hunters asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A DS first-person shooter pairing a Metroid campaign with surprisingly competitive online deathmatch.
Grand Theft Auto V leans Execution (Practiced Mastery); Metroid Prime Hunters leans Execution (Practiced Mastery).
Metroid Prime Hunters leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Metroid Prime Hunters
Stylus aiming on DS is a real physical ceiling
Metroid Prime Hunters leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Metroid Prime Hunters
Online deathmatch rewards out-predicting human hunters
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Some mission and lobby randomness.
Metroid Prime Hunters
Maps and pickups are fixed
Metroid Prime Hunters leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Metroid Prime Hunters
Hunter matchups, map control, and pickup timing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.