head to head
Nier: Automata asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A stylish action game demanding sharp execution through layered combo and dodge timing while optimising chip builds around fixed enemy choreography.
Grand Theft Auto V leans Execution (Practiced Mastery); Nier: Automata leans Execution (Practiced Mastery).
Nier: Automata leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Nier: Automata
Fast combos, dodge timing, and bullet-hell patterns demand precise inputs
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Nier: Automata
Enemies follow scripted patterns; no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Some mission and lobby randomness.
Nier: Automata
Loot drops and chip rolls add minor randomness to builds
Nier: Automata leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Nier: Automata
Chip loadout, weapon choice, and attack routing reward systematic planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.